WOW64 is the x86 emulator that allows 32-bit Windows-based applications to run seamlessly on 64-bit Windows. WOW64 is provided with the operating system and does not have to be explicitly enabled. For more information, see WOW64 Implementation Details.
The system isolates 32-bit applications from 64-bit applications, which includes preventing file and registry collisions. Console, GUI, and service applications are supported. The system provides interoperability across the 32/64 boundary for scenarios such as cut and paste and COM. However, 32-bit processes cannot load 64-bit DLLs for execution, and 64-bit processes cannot load 32-bit DLLs for execution. This restriction does not apply to DLLs loaded as data files or image resource files; for more information, see LoadLibraryEx.
A 32-bit application can detect whether it is running under WOW64 by calling the IsWow64Process function. The application can obtain additional information about the processor by using the GetNativeSystemInfo function.
Note that 64-bit Windows does not support running 16-bit Windows-based applications. The primary reason is that handles have 32 significant bits on 64-bit Windows. Therefore, handles cannot be truncated and passed to 16-bit applications without loss of data. Attempts to launch 16-bit applications fail with the following error: ERROR_BAD_EXE_FORMAT.
Translation libraries
The WoW64 subsystem comprises a lightweight compatibility layer that has similar interfaces on all 64-bit versions of Windows. It aims to create a 32-bit environment that provides the interfaces required to run unmodified 32-bit Windows applications on a 64-bit system. Technically, WoW64 is implemented using three dynamic-link libraries (DLLs):
Wow64.dll
, the core interface to the Windows NT kernel that translates between 32-bit and 64-bit calls, including pointer and call stack manipulationsWow64win.dll
, which provides the appropriate entry-points for 32-bit applicationsWow64cpu.dll
, which takes care of switching the processor from 32-bit to 64-bit mode